The recent operational strategy adjustment of Supreme Treasure is indeed good. Butterfly's latest update mainly reduces the PvP frequency and shifts the focus to ecosystem development, which is a pretty interesting approach. For players like me who operate at a slower pace, it’s actually more friendly—less pressure from high-frequency battles and more room for strategic planning. It feels like the project team is repositioning the core gaming experience, shifting from pure competition to a more balanced development direction.
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LiquidationTherapist
· 8h ago
I support reducing PvP frequency, but the ecological development depends on how it will be implemented later. Don't let it turn into just empty promises again.
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ImpermanentLossEnjoyer
· 9h ago
Less PvP battles, more ecological gameplay—I love this pace. It's really much more comfortable for lazy players, no need to grind every day.
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Layer2Arbitrageur
· 9h ago
lmao they're literally reducing pvp frequency? that's just lowering the tps requirements, fewer state updates = less gas burnt. ecosystem focus probably means they're finally optimizing calldata instead of spamming transactions. slower pace actually slaps if you're trying to catch arbitrage windows without getting liquidated every 5 mins ngl
The recent operational strategy adjustment of Supreme Treasure is indeed good. Butterfly's latest update mainly reduces the PvP frequency and shifts the focus to ecosystem development, which is a pretty interesting approach. For players like me who operate at a slower pace, it’s actually more friendly—less pressure from high-frequency battles and more room for strategic planning. It feels like the project team is repositioning the core gaming experience, shifting from pure competition to a more balanced development direction.