The project has just launched the OG claiming mechanism, with Season 0 condensed into a single-card design. Early users who meet the criteria can now submit their claims and receive staci points and mystery chest rewards simultaneously. The points earned in each chapter follow a ranking bonus system, with players ranked higher receiving greater XP rewards—this design indeed encourages competition. The latest update is that the system has added an Arena XP exclusive time period, and many are discussing whether this is targeted at the Squad mode or future events.



It is worth noting that the Nansen collaboration treasure chest claiming window is still open, and eligible users still have a chance to claim. The entire season system appears to be well-designed, from early participation rewards to ranking incentives and ecosystem partnership benefits, making the process quite comprehensive.
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AltcoinMarathonervip
· 01-14 08:12
ngl the ranking multiplier system is basically mile 20 energy—separates the sprinters from the real marathon runners. those arena xp time slots hitting different tho, wonder if they're priced in already
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RugDocDetectivevip
· 01-13 13:30
Single-card OG claim? That logic is a bit convoluted, how to ensure no one claims it twice... Arena XP time slot suddenly launched, this pace is indeed a bit fast, it feels like even the official hasn't figured it out yet. Nansen treasure chest is still open, early birds still have a chance to grab, but whether these rewards are worth it depends on subsequent liquidity. Ranking plus the essence of costs is to encourage internal competition; the more players fight, the better the project data looks, everyone understands. The seasonal framework is complete, but only a few can truly realize it; it still depends on token prices. The entire process design is basically about tiered user segmentation: OGs get the meat, latecomers get the soup, nothing innovative.
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DefiEngineerJackvip
· 01-11 09:49
honestly the ranking multiplier system feels more like a participation trophy facade than actual incentive design... have you run the math on whether the xp curve actually produces nash equilibrium or just concentrates rewards to day-1 whales? anyway nansen collab boxes are lowkey the only thing worth paying attention to here, rest reads like standard tokenomics theater
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SmartContractPlumbervip
· 01-11 09:49
I need to check how the contract permissions are written for the ranking bonus system; otherwise, this kind of dynamic adjustment mechanism could easily cause issues. I previously audited a similar ranking system, where integer overflow led to a crash in point calculations, and later claiming became impossible. It's good that the Nansen treasure chest window is still open, but we need to confirm whether there is a reentrancy vulnerability.
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ContractBugHuntervip
· 01-11 09:26
Single-card design can condense Season 0? Feels a bit intense, OG should seize this wave quickly. --- The ranking bonus system is impressive, it's like forcing everyone to compete intensely, a bit of an internal competition vibe. --- Arena XP exclusive time slot? Going to analyze the official's intentions again, so annoying. --- Nansen treasure chests are still open, I'll go check if I can get some benefits. --- This season's competitive system is indeed comprehensive, from claiming to ranking to ecological cooperation, quite a few steps involved. --- Early participation rewards combined with ranking incentives and partnership rights, very thoughtful. Let's see if it can be sustained later. --- The mysterious treasure chest sounds good, but who knows what it can actually contain. --- Still discussing what Arena XP is for? The official hasn't clarified this early enough.
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